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Fallout 4 visible weapons2/2/2023 ![]() ![]() weapons, apparel etc) rather than have to endlessly scroll through a long list which initially seems as though it can only be sorted alphabetically, by damage, value or weight. That breaks immersion for me, I don't like it. Secondly, you can relocate or store intact existing furniture and stations that you want to keep. Some apply to total greenhorns, some might surprise even people fairly deep into the game – and I’ll add to them as more occur. It is very fun and satisfying, you can do it if you try and you really want to. Even worse, some basic things that were present in Fallout 3 didn't even make it in here. 1) OCDecorator: Crafted by Ethreon, this mod really is true to its name. ![]() Some sheaths and holsters can be moved if you use an armor workbench. ![]() Sneak up on them and you can steal the Fusion Core right out of the back of the suit. ![]() ������ What do y’a Here are some that I use. What would be a good starting point for someone who wants to get into the franchise So basically every mechanic is dead? No more repeatedly hoofing it between Sanctuary Hills to Red Rocket because you haven’t got quite enough fuses in one place, in other words. ![]()
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